I worked on a project funded by MIT and Microsoft called Classroom Communicator. The goal of this project was to increase the level of interaction between students and faculty during class. You can read an article about this project here.
Currently, Web users have little knowledge about the activities of fellow users. They cannot see the flow of online crowds or identify centers of on-line activity. LiveWeb seeks to enrich Web users’ experience by visualizing the real-time activities of other users. The visualizations can help answer user questions about overall patterns and specifics such as What are other people looking at? What is hot? Who is interested in what I am interested in?
As part of the MIT and University of Berkeley Graphics groups, I was part of a team to investigate rendering techniques for large architecture structures. Additionally, we incorporated avatars and utilized a fire simulation.
This project was part of a summer internship at AT&T. This project received a patent: Method for Three-Dimensional Inventory Link.
While researching at Georgia Tech, I worked on a fear of flying and a few of heights virtual reality projects. Some of the early airplane models, I developed using a modeling program. I also developed a virtual reality method of moving called, "Flying Carpet".
Developed two multi-player card games: BidWhist (left) and Spades (right).
BidWhist was developed to allow players to simultaneously play BidWhist on the Internet. The Spades Game, called MySpades, was developed for
fun and has been enjoyed over 10 years.